5 ms·
I worked on a couple, for almost a year each. One made it into a Kotaku article before being canceled. http://kotaku.com/5686890/a-new-breed-of-survival-horror
by timpark 10y ago
I worked on a couple, for almost a year each. One made it into a Kotaku article before being canceled. http://kotaku.com/5686890/a-new-breed-of-survival-horror-comes-to-the-forest http://kotaku.com/5686890/a-new-breed-of-survival-horror-com... A commenter was angry since they submitted the idea to EA when they were a tester, but oh well, no point now.
The other made it to a dummy Amazon listing before being canceled. It was basically Mario Party with old Atari properties. (I made about 30 "microgames" for it) You can see pictures of it and the first game in a former co-worker's portfolio here: http://portfolio.gen-n.net/basic-ui.html http://portfolio.gen-n.net/basic-ui.html
The sad thing was (apart from this game being canceled meaning our dev studio was closed) that we took the project over from another studio that shut down, and we had a prototype that they were working on. We didn't have the code, though, so we started over.
- tombert 10y agoThat's so depressing. I know it's kind of a miracle for any game to make it to the store-shelf, but I'd like to actually see a percentage at some point of how many games never make it, because I would suspect it's pretty high.
- vvanders 10y agoYup, I've known a few people (un)lucky enough to work on two MMOs in a row that were canceled. They hadn't shipped anything in ~8 years.
- jmnicolas 10y agoI'm exactly the contrary : I "shipped"* about 50 projects in 6 years but maybe half a dozen are really used. * admittedly they're small programs, not the size of a MMO.
- vvanders 10y agoShipping games & software has some distinct differences though, esp in gamedev. Most of your credibility is based on the titles that you've worked on(and more importantly been credited on which is the largest difference). When a project gets canceled you don't get credited and in some cases can't even talk about what you worked on since the IP might have reverted back to the publisher.
- morcheeba 10y agoTry the satellite business... I had a string of 3 satellites (~8 years) that were complete and delivered to the customer, only to be blown up in the first 5 minutes after launch.
- akiselev 10y agoIt'd all be worth it if only you could get a chunk of that insurance payout!
- engi_nerd 10y agoI worked as an engineer designing aircraft instrumentation systems for four years. I designed 6 entire systems for different aircraft platforms, only to have each project canceled before the system could actually be built and installed.