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While not specifically about the business model, where I really think that both will shine is in encouraging a separation of user from chair, getting them activ
by arca_vorago 11y ago
While not specifically about the business model, where I really think that both will shine is in encouraging a separation of user from chair, getting them active and possible even turning AR/VR into a fitness movement. I've been working on the side on a UE4 based game, and as I realize the potential for it's use in fitness, especially with Vive style roomspace-play, the more I think it will be a huge industry of VR fitness. Maybe I can ride that wave, maybe not, but I hope to see it regardless.
- Natanael_L 11y agoCompetitive puzzle games that require you to do exercises well? "Zombies, run!" or other zombie games where you have to escape by actually running?
- arca_vorago 11y agoMore along the lines of virtual bootcamp for a semi-realistic sci-fi sword and gun play sandbox world.