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Yes, 3D TV was a failure, but I still hold out a little hope that someone will get VR/AR right. Saying that AR has failed in 2016 because Google Glass could be
by dcw303 11y ago
Yes, 3D TV was a failure, but I still hold out a little hope that someone will get VR/AR right. Saying that AR has failed in 2016 because Google Glass could be like saying MP3 players failed because Creative Nomad in early 2001.
Not that it has to be Apple, but someone has to come up with an angle that is innovative if these technologies are going to make an impact.
That all said and hindsight being 20/20, the thing that 3D TV, AR, and VR have in common is that it is the collective willpower of the bleeding edge evangelists alone that is powering discussion. Real tech innovations are immediately recognized as game changers by the general public.
- Animats 11y agoThere may be niche applications, but people spending their days in Oculus Rift headsets is not likely to happen. (Even in SF, that only showed up in the 1980 Flash Gordon movie.)
- scient 11y agoYou should give these headsets a shot and try them out. Also I'm not sure you know how the real world works... Gamers alone will wear these headsets for extended periods of time.
- haydenlee 11y agoBecause... Why? I sometimes spend 8 hours at a time in my Rift.
- super-serial 11y agoI wasn't impressed with VR until I saw a demo of Tilt Brush. When you can use your hands accurately in a virtual world it opens up millions of possibilities for new interfaces. Gamers are already spending lots of time in VR. If we all have new interfaces for doing our jobs maybe some people will prefer that experience to using a mouse and keyboard all day.
- reitanqild 11y agoYep, there is a ton of useful stuff you could do with ar/vr. My wishes: AR: Keeping an eye on something while doing something else. Anything from udemy to a simple timer or a webcam on the delivery dock. VR: A wearable replacement for a multiscreen setup. Possibly with a cam in front so you can adjust translucency to get back at office pranksters the first few months. Edit: Bonus of a easy-to-use VR solution that goes mainstream: work on widescreen on the train, plane or whatever without nobody nosing into your business (eh, as long as you stay away from Oculus Facebook:-P ) Already done on AR: - temperature and other sensoe overlays - escape routes What I don't need: - everything google glass turned out to be it seems.
- Natanael_L 11y agoAR can be turned into VR with a plastic cap. Any approach using VR plus cameras to imitate AR is flawed due to unnecessary latency.
- TuringTest 11y agoAR's killer app might very well be instant communication. That's why Facebook took such interest on it, to avoid the next Facebook being a different company that displaced them.
- wooteeni 11y agoI'm a programmer, I want to automate my life. But my wife hates that... But what she does find useful, and fun for me..., is Make-up try-on http://holition.com/portfolio/cover-girl http://holition.com/portfolio/cover-girl Now I am just waiting for Websites to utilise WebRTC and WebAssembly to have multi-user experiences whilst shopping. Imagen wanting to show a friend about a make-up combination, share the experience and then buy/collect. I see AR/MR streamlining and enhancing current human experiences rather than trying to force something un-human. The best thing about this is that you do not need to buy new gadgets...