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In the real world I pretty much never talk with other people unless I have a specific reason to do so. On the other hand, I talk to random people on the interne
by 9erdelta 10y ago
In the real world I pretty much never talk with other people unless I have a specific reason to do so. On the other hand, I talk to random people on the internet everyday via channels like IRC, reddit, Twitch, video games etc. So your initial claims are a little hollow to me. I'd rather VR/AR interaction not become more real worldy b/c real world interaction sucks.
- joak 10y agoYou make a point: SocialVR is not yet a success, I still believe it will. However, actual systems for realtime communication with "random" people have the merits of existing but are less than perfect. - Reddit: not realtime, you post and hopefully get an answer. Most of the time, never. - IRC: most channels are empty, some are overcrowded, rarely there is the right number to an interesting chat - twitch: better than irc, but still the most popular chatrooms are overcrowded and then useless. So people are not chatting or interacting, just watching tv. - video games: the interaction is around the game, you rarely start talking of something else I strongly agree with you: online is better than real world in many ways, for example: you do not need to physically move yourself to meet people. Also maybe online is useful to overcome shyness. SocialVR have to take what's good in real world and what's good online. I have to stress that last element in my pitch. Thanks for challenging me.