3 ms·
>I wish we could have some more science done on this stuff (specifically relating to tech). I have a huge amount of experience-based evidence pointing toward th
by cpncrunch 11y ago
>I wish we could have some more science done on this stuff (specifically relating to tech). I have a huge amount of experience-based evidence pointing toward the factuality of this article, but anecdotes and personal experience are not how you sway decision makers.
There is a lot of science out there. Henry Ford was one of the first major employers to figure out that when his employees had higher productivity when their work hours were reduced from 9 hours a day to 8. The interesting thing is that total productivity is increased (as well as productivity per hour) by working fewer hours. Working long hours long-term is highly detrminental.
https://cs.stanford.edu/people/eroberts/cs181/projects/crunchmode/econ-hours-productivity.html https://cs.stanford.edu/people/eroberts/cs181/projects/crunc...
- vvanders 11y agoThere's also been a recent study in the GameDev space called "The Games Outcomes Project" which specifically looked at crunch: http://gamasutra.com/blogs/PaulTozour/20141216/232023/The_Game_Outcomes_Project_Part_1_The_Best_and_the_Rest.php http://gamasutra.com/blogs/PaulTozour/20141216/232023/The_Ga... Spoilers: It destroys productivity and teams.
- zamalek 11y agoI really appreciate these links, they can seriously help out my team mates. Thank you. I'd be genuinely grateful for any more.
- anon4 11y agoThis fact should be drilled into the heads of managers everywhere - Henry Ford, one of America's great entrepreneurs and businessmen, set his workers' shifts to 8 hours not out of some love or sympathy, but because 8 hours is the maximum work you can extract from a human being in a day. It's not some average or medium amount, it's the maximum sustained amount. If they could do 9, he would have had them do 9.