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I'm wondering if their objective here was to make an example out of this particular server as they have with others. Once they reach a particular critical mass,
by Zancarius 11y ago
I'm wondering if their objective here was to make an example out of this particular server as they have with others. Once they reach a particular critical mass, they gain Blizzard's interests and down comes the legal hammer.
Although you have to wonder what sort of impact this is going to have, if any. I'd wager most of the players are unlikely to pay for a retail subscription if they aren't already simply on the merits that they were actively looking for a 1.x vanilla server. Further, it has to be a bit like a game of whack-a-mole: For each server they shut down, one or two reappear to take their place, but it does serve as trademark/copyright protection against dilution and illegal use of game assets.
I've read a few threads on the official forums out of shear curiosity, and it almost reminds me of the discussions that occurred during the height of Napster et al. The primary difference being that the private servers recreate a product that effectively doesn't exist anymore (not justifying the legality of it, but if you ignore the copyright/trademark issues, that's essentially the underpinning issue). Blizzard claims there's insufficient interest in prior expansions to justify re-implementation (and maybe they're right) but the number of private servers surely can't all be populated with freeloaders.
Part of me wishes there was a better resolution to this. WotLK was my favorite expansion, and it'd be nice to play it again with some of the more recent improvements mixed in (minus the spell culling and talent nonsense--it feels far too dumbed down).
- ohyes 11y agoI agree that it's making an example rather than actually trying to shut down private servers. probably more about copyright and being able to maintain that they were defending theirs, rather than being scared of multitudes of private servers depriving them of business.
- morganvachon 11y ago> I'd wager most of the players are unlikely to pay for a retail subscription if they aren't already simply on the merits that they were actively looking for a 1.x vanilla server. I can only speak for myself, but back when I played WoW (2005-2007) I started exploring the private server scene after the first expansion. I liked BC and continued my paid account for it, but I also missed Vanilla so I sought out ways to play it without having to pay for two subs. Needless to say, it was a whack-a-mole affair back then, with private servers popping up and others disappearing constantly. Fun, but too much work for a game that was already taking too much of my time. I quit playing altogether when my then-girlfriend and I broke up (she was the one who got me into the game and was really the only reason I kept playing).