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Video games end up being a special case where you tend to have somewhat discrete checkpoints and can dump large parts of RAM via pages. Still pooling is someth
by vvanders 11y ago
Video games end up being a special case where you tend to have somewhat discrete checkpoints and can dump large parts of RAM via pages.
Still pooling is something that everyone should be taught and seems like very few are.
- viraptor 11y agoI'm not sure it's that special. At least the arena allocator approach. It's a great solution servers too. If the connections are short-lived, you can just give a few pages to each one and unmap them at disconnect.