3 ms·
I'm curious, has Oculus solved the positive parallax problem? A friend was in the VR biz in the 90's. But, the difference of perceived and actual focal plane ca
by musesum 11y ago
I'm curious, has Oculus solved the positive parallax problem? A friend was in the VR biz in the 90's. But, the difference of perceived and actual focal plane caused the eyes to corkscrew. The result were headaches.