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Great stuff. I'd just like to add that working with Clojure+OpenGL has gotten a lot simpler with Zach Tellman's Penumbra, http://wiki.github.com/ztellman/penumb
by swannodette 17y ago
Great stuff. I'd just like to add that working with Clojure+OpenGL has gotten a lot simpler with Zach Tellman's Penumbra, http://wiki.github.com/ztellman/penumbra/ http://wiki.github.com/ztellman/penumbra/. Penumbra is well integrated with Leiningen so getting an OpenGL app up and running now takes a matter of minutes if not seconds.
I've been porting the Nehe tutorials to Penumbra and it's been ridiculously straightforward. Being able to update OpenGL on the fly via REPL is also really great fun, especially if you're used to the slow and tedious nature of OpenGL programming with pretty much everything else, http://github.com/swannodette/clj-nehe http://github.com/swannodette/clj-nehe.
- prospero 17y agoI've just posted an example of using Penumbra to create a simple game: http://news.ycombinator.com/item?id=1141556 http://news.ycombinator.com/item?id=1141556