4 ms·
The amount of changes in each minor release is... unreal.
by pestaa 11y ago
The amount of changes in each minor release is... unreal.
- ddorian43 11y agoIt's like the best programmers aren't working on ads but on games
- beefsack 11y agoI've heard Epic operate in constant crunch mode and significant overtime is expected.
- shasta 11y agoThat's impossible. Everyone here knows crunch mode doesn't work and you're most productive working 20 hours a week.