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Good UX is every action should be reversible. And have confirmations before any destructive behavior. However, that completely goes against the point of this j
by shogun21 11y ago
Good UX is every action should be reversible. And have confirmations before any destructive behavior.
However, that completely goes against the point of this joke. It's not a prank if they prompted, "Are you sure you want to send a Minion gif and mute yourself from this conversation?"
- erikpukinskis 11y agoHow does a confirmation go against the point?
- shogun21 11y agoYou don't ask for permission before you punk someone.
- DLWormwood 11y agoThe sender was not the person being punk'd; it was the recipient. The person who would have seen that confirmation dialog would have been in on the joke...
- 13thLetter 11y agoI agree that it would make it less funny, but the takeaway from that conclusion is that they simply shouldn't do this prank at all. A joke isn't worth harming gmail's UX like this.
- eru 11y ago> Good UX is every action should be reversible. And have confirmations before any destructive behavior. Nah, people just click through. GMail has a much better model: mask destructive / un-undoable behaviour behind a short timer, make the action undo-able until the timer is up.
- ketralnis 11y agoIs that not what reversible means?
- eru 11y agoIn some sense, yes. I guess it depends on how you want to define your words. Strictly, the action you start when you click `Send' is reversible for a few seconds, before it actually launches the nukes. But I'd rather call it `delayed' when talking to a human about it. Delaying is a way to make some non-reversible actions sort-of reversible.
- ori_b 11y agoHell, the minion gif itself would probably be fine. "Oh, shit, sorry: Pressed the wrong button on a dumb April fools prank." Muting is a much bigger problem.