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It was really interesting to read that debugging was working in Linux, while MacOSX support was being worked on. Support for Windows was completely missing.
by pjspycha 11y ago
It was really interesting to read that debugging was working in Linux, while MacOSX support was being worked on. Support for Windows was completely missing.
- Delmania 11y agoThat's because while VSCode works on Windows, it's primarily aimed at people who are on OSX or Linux. Windows users have access to Visual Studio.
- rhodysurf 11y agoAlso because they are just using VSCode as a front end for GDB. GDB does not ship on OSX and you have to compile from scratch to install it. GDB also doesn't work with MSVC binaries so that explains the lack of Windows support.
- vvanders 11y agoGiven the GDB integration I'd love to see a proper Rust debugger. VS Code seems like a solid base for a nice Rust IDE.
- PowerGuido87 11y agoFor Windows they could have used their own debugger, CDB.
- jmdavis_squid 11y agogdb is available on mac without compiling using macports or downloading using brew. You do have to sign it yourself though as osx blocks debuggers from debugging without a signature. For windows debugging, we suggest using the community edition of Visual Studio (https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx https://www.visualstudio.com/en-us/products/visual-studio-co...)