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Newbie question: Would this Terracuda system be the easiest way to get started with GPU/CUDA programming for someone who hasn't done it before or are there easi
by nacs 11y ago
Newbie question: Would this Terracuda system be the easiest way to get started with GPU/CUDA programming for someone who hasn't done it before or are there easier approaches out there for running code in parallel on the GPU?
(I have worked with Lua for personal gamedev projects before)
- wcrichto 11y agoIdeally this would be your easiest starting point for GPU programming, but I haven't this particular course project for a year and a half so it would need some polishing before it's ready for prime time. Honestly, I would just dive into the CUDA docs and mess around with their toolchain. Some resources: Lecture on "GPU Architecture and CUDA Programming": http://15418.courses.cs.cmu.edu/spring2016/lecture/gpuarch http://15418.courses.cs.cmu.edu/spring2016/lecture/gpuarch CUDA C Programming Guide: http://docs.nvidia.com/cuda/pdf/CUDA_C_Programming_Guide.pdf http://docs.nvidia.com/cuda/pdf/CUDA_C_Programming_Guide.pdf