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I'm starting to print things again, in case I ever kick the bucket. I've been preparing video and board game design documents, manuals, diagrams, etc. The idea
by cableshaft 11y ago
I'm starting to print things again, in case I ever kick the bucket. I've been preparing video and board game design documents, manuals, diagrams, etc. The idea is to have a digital and physical copy of every personal project I've worked on (and have the rights to).
It's going to be in phases. I've got a binder to collect my printed copies of things, but I'm also going to include a usb stick, maybe a disc, which I know could still be made obsolete, but I'll just keep the format up to date as long as possible.
And I'm going to try to get physical copies of as many things as possible. Printed personal copies of old, poorly edited manuscripts, etc.
Eventually I'd like to compile an ebook of all these documents and print actual books, since those seem to last a lot longer and be passed down more. I just acquired a 40 year old book written by the legendary game designer Sid Sackson the other day. It's a little worn, but still plenty readable, and includes rules and diagrams for several games in there. It's also fun to catch glimpses of his personality in there, considering he's no longer alive.
I'm actually trying to get the actual games/books published, too, but that takes time, especially if you're going through traditional means, which I'm still trying to for now.
It's not the best solution, but it's what I've currently settled on. Paper still lasts a lot longer than any digital storage medium we've come up with to date.
You can also use version control to track changes in your documents too, especially if you're using something like Markdown for formatting. I've got a local Git that I update when I remember, but I'm really bad at both storing the docs in that folder and remembering to make commits. I should probably just set up some sort of daily scheduled commit for that folder.
- deleted 11y ago[deleted]