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Nausea is not the problem from my perspective. At present I have my own small business creating VR experiences, I've managed to do about Euro 80k in business i
by LCDninja 11y ago
Nausea is not the problem from my perspective.
At present I have my own small business creating VR experiences, I've managed to do about Euro 80k in business in the last six months. I have three large clients and have probably personally ushered more that 2,000 people through the Oculus based experiences at trade shows. Perhaps 1 in 100 people "bug-out" of the experience within the first 30 seconds. One executive I work with won't put the Oculus on anymore to approve work, he instead gets colleagues to try it and gauges their opinion.
However, it's been a learning curve avoiding 100% nausea inducing experiences. Certain camera moves and experiments have made me so ill I had to sleep it off for a few hours. So in my opinion, it's not the display tech, it's up to the experience of the application developer to know what works - and what will make you seriously ill. It's a strange job actually, programming that will make you sick if you get it wrong. :-)
At present, the big problem as a developer with a business like my own is that we can't get headsets. There is no VAR program. I feel that Oculus & HTC doesn't take developers of business applications seriously, or at least, I don't have any contacts there.
I've been involved with VR since the VRML hype of the dot com boom and the technology has come so incredibly far - my sense it that it will continue to progress and become a new display technology that's pretty much on everyones desk.
- mattnewport 11y agoI'm working on non games VR applications too but my background is in the games industry and contacts from my games past have made it easier for me to get my hands on early hardware. If you don't have those contacts it's definitely harder to get an 'in' but I can tell you that Oculus is interested in non games applications it just hasn't been their focus for launch. Feel free to email me at matt@virtuallightsoftware.com - I'm interested to talk to other people working on non games VR applications and may be able to help you with some contacts.
- LCDninja 11y agoHi Matt, thanks very much! I'll shoot you an email.