4 ms·
Interesting that there is no mention of the weight of the headset. Has anyone used the Rift for more than an hour straight? Is there head/neck fatigue?
by toephu2 11y ago
Interesting that there is no mention of the weight of the headset. Has anyone used the Rift for more than an hour straight? Is there head/neck fatigue?
- thebakeshow 11y agoI have used the DK2 for 90 minute sessions with no issue. I would imagine this release is lighter
- aidenn0 11y agoIn my experience the weight alone is not particularly useful for predicting head/neck fatigue. A lot of weight, properly distributed is far less fatiguing than much less weight poorly distributed.
- ssewell 11y agoI've used my DK2 for hours on end (perhaps to the tune of three hours or so? You lose track of time playing in VR.) will no noticeable neck fatigue. Some of the best times I've had is driving around Europe in Euro Truck Sim with my force feedback steering wheel.
- theredsox 11y agoI've been eye'ing the truck sims myself (along with racing and flight) for when I get my Rift in May. Glad to hear someone mention good experience with a trunk sim!
- flashman 11y agoOne of my least favourite parts of Euro Truck Sim 2 is the difficulty of glancing left and right at a T-intersection. Far too often the game spawns a vehicle in the direction you just checked, and then you have a collision once you pull out. Quick head checks in goggles sounds like a big improvement, as well as the feeling of being inside an actual cabin.
- QuotedForTruth 11y agoThe Rift CV1 weighs 470 grams (this includes headphones). The DK2 is 440 grams. The Vive is 555 grams. So the CV1 is very light compared to the other headsets. A pair of over the ear headphones will add 100-200 grams to the other ones. It is also said to be much better balanced and thus doesn't feel like its hanging off the front of your face like the DK2.