4 ms·
Quick google for "oculus interpupillary distance": http://www.roadtovr.com/oculus-says-consumer-rift-has-ipd-adjustment-and-better-design-for-glasses/ http://w
by lfowles 11y ago
Quick google for "oculus interpupillary distance":
http://www.roadtovr.com/oculus-says-consumer-rift-has-ipd-adjustment-and-better-design-for-glasses/ http://www.roadtovr.com/oculus-says-consumer-rift-has-ipd-ad...
- justifier 11y agoi stand corrected, and your linked article is even from june of last year as well i commend the oculus team for addressing the issue for the consumer product that said, i think digital stereoscopy is the wrong direction for vision manipulation there are many minute issues similar to ipd that need to be addressed, an engineering analogue to the curse of dimensionality if one looks at the history of stereoscopic viewers it is clear they failed to usurp their two dimensional counterparts and i think it of interest to question why that may be