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When I was in middle school, I got really interested in 3D graphics, which led to Lightwave3D. My parents drove us several hours to B&H Photo in NYC so I could
by gdubs 11y ago
When I was in middle school, I got really interested in 3D graphics, which led to Lightwave3D. My parents drove us several hours to B&H Photo in NYC so I could look at a video toaster. It was in a box on a shelf and they simply said "Amiga is dying you don't want one of these." Later I got to see one in person at a local computer fair. Not only was the toaster revolutionary for video, Lightwave had a brilliant future as a standalone application. I never owned one (though I'd later own lightwave on Windows), but I subscribed to the magazines and watched tons of demo videos. What a fun time to get into computers.
- bliti 11y agoI know the feeling! I couldn't afford much except magazines and cheap books. I would copy any code featured into a notebook trying to figure it out.
- Keyframe 11y agoInteresting thing about Amiga and Lightwave. Even though there was Lightwave for SGI, when Lightwave came about on Windows NT (4 was coming out at the time) and when we had to use that for on of our works - I knew then and there Amiga is dead. I vividly remember that moment when I fired it up on an NT machine. Same thing happened with SGI when I fired up Softimage|3D (as it would be called later) and first beta of Maya on NT. I knew machines were toast.
- gdubs 11y agoI have good memories of NT -- which was the last Windows I used before fully switching over to Apple. Same experience for me -- fired up those apps (Softimage, maya) and could see the writing on the wall.