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Unit testing makes a lot of sense for game engine code, but less so for game-logic code, which tends to be highly volatile and specified only qualitatively.
by JabavuAdams 11y ago
Unit testing makes a lot of sense for game engine code, but less so for game-logic code, which tends to be highly volatile and specified only qualitatively.
- true_religion 11y agoA lot of bugs in games involve asking if state is X,Y,Z ... does A actually execute.