3 ms·
Monte Carlo integration is what's used by most (all?) offline production renderers. The standard book on the subject is "Physically Based Rendering" [http://pbr
by hiker 11y ago
Monte Carlo integration is what's used by most (all?) offline production renderers. The standard book on the subject is "Physically Based Rendering" [http://pbrt.org/ http://pbrt.org/] if you want to learn more.