3 ms·
The big problem of the freemium model is, that it seems to push developers to make bad games. The model is based on making people repeatedly spend money on the
by _ph_ 11y ago
The big problem of the freemium model is, that it seems to push developers to make bad games. The model is based on making people repeatedly spend money on the game - and that is too often done by blocking the game until more money is spent, which of course creates a bad gaming experience. With a fully paid game, the incentive is to entertain the user to a point that he is happy with the purchase and spreads the word.
Around the time the mobile world got dominated by freemium games, I bought myself a Nintendo 3DS and I have not regretted it. The games are much more expensive up front, but they do offer very elaborate gameplay and long time fun.