4 ms·
I think they are just using the medium effectivelly. Instead of going and tell them "I know you pirated our game. Please don't do that." they made the game sim
by Vaskivo 11y ago
I think they are just using the medium effectivelly.
Instead of going and tell them "I know you pirated our game. Please don't do that." they made the game simulate the consequences of piracy to game development studios.
Instead of having the someone tell them they are wrong, the player comes to that conclusion themselves (hopefully).
- ChrisDutrow 11y agoI agree, I don't think it would be super effective to say "Please don't pirate", like an after school special or something. What I think they should have done was used it as a marketing opportunity and given the pirates another opportunity to buy they game and get more value after they have already been playing it and know they like it. (Get more value by removing the severe pirating problem within the game so that they can progress farther)