4 ms·
In my experience, that's not how design works. You don't "start" with any design. Eventually you whittle your way through a bunch (100s?) of bad designs to some
by tel 17y ago
In my experience, that's not how design works. You don't "start" with any design. Eventually you whittle your way through a bunch (100s?) of bad designs to something you want to spend the effort to perfect.
And at this point, I agree. If you know how to code you can use the principles of practicality to guide your final decision to a design that fits the medium.
But I'm always starting with pen and paper drawing things that could never exist in your browser. I think it's integral.