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> 2) Developers will add it to their apps anyway, to entice high end users -- it's a very competitive landscape for apps, so they can't afford not too, even if
by theli0nheart 11y ago
> 2) Developers will add it to their apps anyway, to entice high end users -- it's a very competitive landscape for apps, so they can't afford not too, even if it's only in half the new iPhone models.
App developer here. Patently false. I actually haven't implemented 3D touch in any app. Want to guess how many support requests I've received for it? Zero.
- coldtea 11y ago>App developer here. Patently false. I actually haven't implemented 3D touch in any app. Want to guess how many support requests I've received for it? Zero. Well, I said "will add it to their apps anyway", Not "already have added it". And I'm talking about flagship apps , the kind everyone has on their home screens, not any random app or developer. It's not a "no true scotchman" either. Obviously I know that not all of the smaller/casual/fart/etc apps are gonna get it -- heck, I've got several old apps that haven't been updated for even for far more important changes (like Retina assets or larger screen sizes). So, if you make "Funtime Googly Eyes" or "Milan Metro timetables" you might not add 3D Touch. But apps like Facebook, Twitter, Gmaps, Dropbox, Gmail, Evernote, Instamatic, Flipboard, Procreate, VSCO, etc, are sure gonna add it. (and lots of smaller apps wanting to differentiate themselves too, but all the big ones are getting it sooner or later -- some already have).