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Says who? 3D touch is an awesome addition. Granted it has discoverability problems but I think that adding a new dimension to the interaction is great. It is a
by yoz-y 11y ago
Says who? 3D touch is an awesome addition. Granted it has discoverability problems but I think that adding a new dimension to the interaction is great. It is a nice way to avoid a cluttered interface while providing advanced power-user functionality.
- cwbrandsma 11y agoSays who? 3D touch is a horrible addition. It has lots of discoverability problems and is inconsistent across applications. We avoid cluttering the interface by adding easter eggs to the interface for features that everyone would like to use.
- yoz-y 11y agoBut people already CAN use those features, force touch is but a shortcut mechanism. If some applications uses it in a terrible way then that is not the Apple's problem (unless, of course, the app is made by Apple)
- Throwaway23412 11y agoIf an expensive feature has discoverability problems, it probably doesn't sound awesome from Apple's perspective. The current CEO of Apple is the former COO, someone well regarded for his prowess in managing Apple's supply chain and determining optimal cost per unit for Apple's products. If only a small percentage of customers use 3D Touch and 3D Touch adds a substantial cost per unit, I can see why Mr. Cook would disagree with 3D Touch being an awesome addition. I personally use 3D Touch to open links in new tabs in Safari, but that's only because 3D Touch interferes with the long press gesture.
- azinman2 11y agoLots of Apple products have things that only power users can find/use, even under Jobs. The design philosophy is that it's not require to use, but it's there if you want it and know what you're doing.
- mehwoot 11y agobut it's there if you want it and know what you're doing. Yeah, but there is a difference between a software feature that, once written, would generally take more effort to remove, and a hardware feature that costs money for every unit you ship.
- PopsiclePete 11y ago>If an expensive feature has discoverability problems, it probably doesn't sound awesome from Apple's perspective. That seems to be a thing with Apple in general. For example, I just recently discovered that by holding "option" while clicking the "Format" drop-down on the Preview program's Export screen, you can get additional formats to appear, magically. For "advanced" users I'm guessing? How the hell was I supposed to know that ??? Where else can I see additional things by holding down "option" ??? Yes, Apple is simple, but there's a lot of cute little hidden things that you can do by combining option/apple under the right circumstance. I feel like I'm playing Super Mario Bros. and jumping wildly into the air to hit some hidden block.
- cm2187 11y agoI end up never using it. In fact it's a pain more than anything because it triggers in scenarios where I do not want to use 3d touch.
- CydeWeys 11y agoDiscoverability is incredibly important though. I can see it being useful in games, but there's no reason it should be a core part of how normal apps function since it's not discoverable. Your average user is using over a dozen apps; absent UI clues, there's no way they are going to know which parts of each of the many different screens in each app can interact with it, and what specifically it'll do.
- yoz-y 11y agoSo far I have yet to discover an application that has a 3D touch function which is inaccessible otherwise. For me, the good use of the tech is shortcuts: It is great to force touch fantastical icon and directly create a new event rather than opening the app, going to the correct screen and then tapping the new event option. A lot of features on PCs have discoverability problems, I have, for example, encountered a few people that did not know the Ctrl/Cmd+A shortcut. But such features reward power users. I do not think that we can, at the same time, complain that the applications are getting dumbed down and oppose the additions of advanced, albeit hidden features.
- zimpenfish 11y ago> So far I have yet to discover an application that has a 3D touch function which is inaccessible otherwise. It gives you (a bit of) pressure sensitivity in painting apps (Sketches, Paper, Procreate).
- yoz-y 11y agoHow could I have forgotten that one? you are most certainly right! However, I would argue that this is the one case where there are actually no discoverability problems.
- vthallam 11y agoI have tried to let myself use the 3D touch a lot of times, but didn't really feel its useful. I wonder if it's just me that could not switch between the different type of gestures.
- baddox 11y agoI think it's a pretty cool input mechanism that could be used well, but I find Peak and Pop to be completely useless. What is the point of peaking? It's too slow for previewing a webpage. If you peak at a full-width photo (e.g. in a Facebook or Twitter feed) the preview isn't any bigger. I don't get it. It's always faster to just click the thing and swipe back to get back.
- glhaynes 11y agoI tend to agree. I mostly use it to Peek at an object then swipe it up to reveal a menu of operations that can be performed on that object. That can be kind of handy.