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wherein the element of strategy is strongly over-powered by a reflex-based combat system This isn't true, in general a bigger army will beat a smaller army eve
by ktRolster 11y ago
wherein the element of strategy is strongly over-powered by a reflex-based combat system
This isn't true, in general a bigger army will beat a smaller army every time.
After you can make equal size armies, the next problem is army positioning and when to take engagements.
Finally, after you can do all that, then you can get an extra bonus to your power by microing really well. But not every micro is about speed - most of the time it's about knowing what to do.
And even at the most extreme, it's less about clicking quickly and more about clicking precisely.
- drwl 11y agoIt's not always the case where smaller armies lose to big armies. There are many situations in Starcraft where superior micro of less units can taken on more units. One example is Phoenixes versus mutalisks. For those who don't play, Phoenixes are faster and have slightly longer range than mutalisks. Phoenixes can infinitely shoot and run and kill of mutalisks.
- ktRolster 11y agoThat's true, I should have added "unit composition" in there right after "army size"
- TulliusCicero 11y agoI'm not sure this is true, even with infinite APM micro, and I have a whole of experience microing phoenixes against mutas. Well, maybe after the range upgrade it is.
- drwl 11y agoyou're right - the phoenixes will take damage. They'll take virtually nothing with range upgrade. But this 6 v 22 trade off https://www.youtube.com/watch?v=6g1GCzJfCKo https://www.youtube.com/watch?v=6g1GCzJfCKo