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Because experience > technology. Nobody plays games to count polygons or marvel at shader efficiency.
by ethbro 11y ago
Because experience > technology.
Nobody plays games to count polygons or marvel at shader efficiency.
- digi_owl 11y agoIndeed. And while Q1 and Q2 had something of a story (Q2 more so than Q1) Q3's single player was basically multiplayer against bots.
- agumonkey 11y agoYet that's what all the reviews are about. Resolution centerfolds. And I get that, I was much into this as a teen, software stack and video cards that would allow for shinier. But it doesn't really last, especially when people spend too much efforts justifying a new game on this rather than making an actual game that is funny, surprising or inspiring.