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Continuing development is great in most ways, but it does have one drawback: it prevents the existence of a stable canonical version. This becomes relevant wh
by xamuel 11y ago
Continuing development is great in most ways, but it does have one drawback: it prevents the existence of a stable canonical version. This becomes relevant when you get into things like speedrunning, or just researching strategies in general. There's no knowing whether the next update will change everything.
- pmoriarty 11y agoStability is more about the intentions and skills of the developers rather than about their development methodology. Nothing about CI/CD forces devs to break backwards compatibility, and nothing prevents them on focusing on bugfixes and improving stability. When big changes are necessary, developers can plan for them and let the users know well in advance as to what to expect and when to expect it. This, again, has nothing to do with development methodology, but is more about communication and consideration for your users.
- DCoder 11y agoI like the approach used in community updates to Worms:Armageddon – newer versions can emulate the behaviour of older versions when running a saved replay or when playing a match with multiple conflicting versions.