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LivingCels was a standalone product, with a (theoretical) expiry date. The Mac version never expired, but was occasionally buggy and would unexpectedly crash. I
by fractallyte 11y ago
LivingCels was a standalone product, with a (theoretical) expiry date. The Mac version never expired, but was occasionally buggy and would unexpectedly crash. I was never able to test it through Rosetta. The Windows version was stable, but needed a 'workaround' to avoid expiring. As the software was in beta at the time of the MS acquisition, the manual was incomplete, but enough is there to be able to fully use the software.
A number of animation studios in Hong Kong and Japan were very enthusiastic beta-users, so I guess it's been 'battle-tested'.
Here's a working download link for the Mac version: http://forums.digitalmedianet.com/cgi-bin/displaywwugpost.fcgi?forum=expression&post=050218183520.htm http://forums.digitalmedianet.com/cgi-bin/displaywwugpost.fc...
And, for an idea of what it could do, an episode of French TV show Micro.Info with a segment on LivingCels: http://micro.info/emission/emission.php?Id=156 http://micro.info/emission/emission.php?Id=156
The Windows version - particularly one that doesn't expire - may well be impossible to obtain. Although, you could always contact me, I might have a copy somewhere ;-)