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Good info, thank you for the post. Like others, I'm eagerly waiting for the release to try it out. From the screenshots, it looked to be Windows-based. I wonde
by lioeters 11y ago
Good info, thank you for the post. Like others, I'm eagerly waiting for the release to try it out.
From the screenshots, it looked to be Windows-based. I wonder if they support other platforms. Curious about language, build steps... Well, we'll see next Friday!
- PeCaN 11y agoToonz dates back quite far, so it's probably C++ relatively deeply tied to Windows APIs.
- SXX 11y agoMany years ago it's had Linux and IRIX versions (Toonz 4.6): http://www.toonz.com/htm/products/46productline/prodtoonzreq.htm http://www.toonz.com/htm/products/46productline/prodtoonzreq... So there is chance it's might be still fairly cross-platform.
- PeCaN 11y agoOh, cool. That means they must have had some platform abstraction layer, and that sort of thing almost never goes away—I'd say high chance it's still there, if perhaps not updated. Porting it could be a lot easier than expected. We'll see in a few days. :-)
- unsignedint 11y agoLooks like they are using Qt, and there are already some efforts [0][1] trying to compile it under Linux. I haven't played around with it deeply, but it seems to run on WINE just fine, too. [0]: https://github.com/opentoonz/opentoonz/issues/34 https://github.com/opentoonz/opentoonz/issues/34 [1]: https://github.com/opentoonz/opentoonz/pull/51 https://github.com/opentoonz/opentoonz/pull/51