3 ms·
I'm not a native developer but are there power considerations for these animations? If you're using what the OS gives you then I imagine it's been highly optimi
by Yhippa 11y ago
I'm not a native developer but are there power considerations for these animations? If you're using what the OS gives you then I imagine it's been highly optimized. If not you're creating your own animations which require the device to work harder to achieve 60 FPS.
- sjmulder 11y agoI'm not really up to date on Android here, but iOS uses a scene graph that lets you do a lot of things with great performance as long as you keep in mind some basic guidelines.