3 ms·
> how the games regressed from that to the current checkpoint absurdity is anyone's guess Obviously because of consoles. Earlier consoles had limited save game
by frik 11y ago
> how the games regressed from that to the current checkpoint absurdity is anyone's guess
Obviously because of consoles. Earlier consoles had limited save game storage cards, and the cover mechanics was introduced to give people with gamepads a chance.
Early cross platform games like GTA 3 and Splinter Cell were a lot easier on PC than on PS2/Xbox consoles (aiming with the mouse is superior). I had hopes that we get more games especially for PC, games used to be a lot better until we got all these console ports starting with Xbox 1 in 2004 and later. But the outlook with Win10 and its spy components is so bad that one can only hope Vulkan (OpenGL next), SteamOS and HumbeBundle get even more traction.