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Wait, this article thinks that Enterprise-y game development is a GOOD thing?
by aplusbi 17y ago
Wait, this article thinks that Enterprise-y game development is a GOOD thing?
- umjames 17y agoYeah, at first I thought it would have been implemented using J2EE pattern-compliant servlets, JSP, and some combination of EJB/Hibernate/JPA mess. I'm glad the author didn't go that far.
- Lewisham 17y agoNo, I'm not one of those EJB guys, I'm not a fan of shoehorning technologies that don't belong to software that doesn't need it. I went to rule engines because I thought it really provided some value. I elaborate on this on a comment back at the blog http://eis-blog.ucsc.edu/2010/02/space-invaders-enterprise-edition/comment-page-1/#comment-3201 http://eis-blog.ucsc.edu/2010/02/space-invaders-enterprise-e.... DISCLAIMER: I'm the author of that post.
- psawaya 17y agoI think it's a slightly self deprecating jab at what is really a good idea. The Drools rule engine mentioned is, without a doubt, aimed at an enterprise audience. http://www.jboss.org/drools http://www.jboss.org/drools Drools 5 introduces the Business Logic integration Platform which provides a unified and integrated platform for Rules, Workflow and Event Processing. It's been designed from the ground up so that each aspect is a first class citizen, with no compromises.