3 ms·
Also curious, as I ran a $10 droplet to host a Terraria server and the ping-times were >200ms from Vancouver, BC to San Fran. Was basically unplayable, with us
by sov 11y ago
Also curious, as I ran a $10 droplet to host a Terraria server and the ping-times were >200ms from Vancouver, BC to San Fran. Was basically unplayable, with usage spiking out. Now, it was simultaneously hosting Mumble and an (effectively blank) node site, but still.
For what it's worth, I also hosted a Starbound server, and so long as people weren't doing anything crazy and the population never exceeded ~4-5, things were fine.
- j_mcnally 11y agoHome internet should crush those ping times right, because thats how ISP optimize.