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That's my point. The GPLv3 did less than nothing in encouraging reasonable sharing, it made companies wall things off more. When you're even a moderate sized co
by Sanddancer 11y ago
That's my point. The GPLv3 did less than nothing in encouraging reasonable sharing, it made companies wall things off more. When you're even a moderate sized company, there comes a point where it's easier to just write your own than to deal with the restrictions software licenses bring. It's happened with a ton of commercial code, and it happens with Free code as well.
- belorn 11y agoDon't tell Blizzard that. They use a tons of free libraries in their flag ship products, including LGPLv3 in Starcraft 2. Im sure they would just love to delay the release date swith a year or two in order to avoid FOSS licenses and rewrite their own XML parser, fonts, or HTML/CSS code parsers. That is, unless they can do cost-benefit. Some markets is just to competitive that you can't waste developer time in order to be afraid of licenses. The game market is very saturated, but there might be places where you can afford to entertain peoples fear.