3 ms·
Games you can't win
- googletron 11y agoSoftware development.
- nevster 11y agoIf you haven't already, read the Wired article as well - it's great: http://www.wired.com/2016/01/that-dragon-cancer/ http://www.wired.com/2016/01/that-dragon-cancer/
- mchahn 11y agoI remember the stupid marketing term gamification from a few years back. It was the "in" thing and my boss wanted games everywhere that promoted the product. Luckily that has gone away as far as I know. But this is a great case of a good use of gamification.
- TrevorJ 11y agoNaw, it's still here, it's just soaked into the fabric now so you don't see it.
- shahzeb 11y agoFor anyone interested, Radiolab did a stellar podcast about The Dragon Cancer. http://www.radiolab.org/story/cathedral/ http://www.radiolab.org/story/cathedral/
- davesque 11y agoYes, it's a tough listen and I actually have a lot of mixed feelings about the situation they were describing. I could empathize in some ways but not in others.
- thekaleb 11y agoReply All also did a great episode about it. https://gimletmedia.com/episode/50-the-cathedral/ https://gimletmedia.com/episode/50-the-cathedral/
- zeveb 11y agoMy favourite example of this genre is Photopia[1]. It's very much a railroad, as interactive fiction goes, but it packs a powerful emotional punch. I think I came close to tears the first time I finished it. [1] http://adamcadre.ac/if/photopia.html http://adamcadre.ac/if/photopia.html