3 ms·
regarding the walk cycles on terrain, good work is seeing use with inverse kinematics. For modern era games the technology is readily available and generally ro
by jmatthews 11y ago
regarding the walk cycles on terrain, good work is seeing use with inverse kinematics. For modern era games the technology is readily available and generally robust that solves this issue.
I wouldn't describe the usage as trivial, but it's in line with other toolsets that deal with different issues.