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Those methods (not texturing, but animation at least) seem to be evolving with the introduction of accessible mocap and 6dof controllers. http://blog.leapmotio
by rboyd 11y ago
Those methods (not texturing, but animation at least) seem to be evolving with the introduction of accessible mocap and 6dof controllers.
http://blog.leapmotion.com/vr-transform-world-3d-animation/ http://blog.leapmotion.com/vr-transform-world-3d-animation/
https://www.youtube.com/watch?v=0a_M9VsZ6Lk https://www.youtube.com/watch?v=0a_M9VsZ6Lk
http://www.wired.co.uk/news/archive/2015-05/08/animating-in-vr-with-oculus http://www.wired.co.uk/news/archive/2015-05/08/animating-in-...
- zevets 11y agoThat sounds like the step forward these things need. VR to really get a good look at your stuff, and the ability to mocap while sitting at your pc. Cool stuff.