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> How is it doing this? Good question. Until now, with WebRTC, you always needed a STUN, TURN and signaling server [0]. And I would be very surprised if they s
by benevol 11y ago
> How is it doing this?
Good question. Until now, with WebRTC, you always needed a STUN, TURN and signaling server [0]. And I would be very surprised if they somehow managed to create a whole new architecture. It certainly seems like these servers are run centrally by Hublin.
[0] http://www.html5rocks.com/en/tutorials/webrtc/infrastructure/ http://www.html5rocks.com/en/tutorials/webrtc/infrastructure...
- brazzledazzle 11y agoI think they're saying the content of the video stream isn't sent to them.
- benevol 11y agoIn a WebRTC architecture, the media (video call stream) gets sent over a TURN server. I don't see where they say that you will set up your own TURN server.
- brazzledazzle 11y agoMy understanding is that STUN only coordinates connections between peers. A TURN server is required if that fails. So presumably they don't have a TURN server and only support clients that can peer with each other.
- lallysingh 11y agoTURN's only needed if both sides have particularly restrictive NATs. There are also some public TURN servers. It's fairly harmless, as the media's all encrypted.