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I don't see how it helps his point, maybe I don't understand his argument. The iOS and Android game market had payment built into the system very early, unlike
by nas 11y ago
I don't see how it helps his point, maybe I don't understand his argument. The iOS and Android game market had payment built into the system very early, unlike the web. Given the quality of the average mobile game, I don't see how that is an argument for building payments into web standard. The market is filled with trash games, mostly designed to trick users into in-app payments. Quality games with real effort put into them are being squeezed out.