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I played with Minetest for a while. It feels like it suffers from a lack of identity beyond "it's Minecraft, but free and hackable!". This is not enough to buil
by asiekierka 11y ago
I played with Minetest for a while. It feels like it suffers from a lack of identity beyond "it's Minecraft, but free and hackable!". This is not enough to build a unified playerbase, I'm afraid. Its API is much simpler, though, if limited (no client-side scripting, limited model options).
- 91bananas 11y agoHere is a Minecraft my buddy pieced together with client side scripting https://github.com/teachthenet/pycraft/ https://github.com/teachthenet/pycraft/
- asiekierka 11y agoBukkit? This does not sound very client side. Even if it runs on LAN, you're still only touching the integrated server. Client-side scripting in Minecraft-esque modding would probably mean things like being able to create proper, interactive GUIs, HUDs, dynamic rendering, etc.