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Your advantage as an indie company is that you can move fast, experiment with app ideas on all-new platforms. When the App Store was new, indie companies had to
by wimagguc 11y ago
Your advantage as an indie company is that you can move fast, experiment with app ideas on all-new platforms. When the App Store was new, indie companies had to compete against other indie companies, where everyone came from about the same background.
Larger companies have the advantage of doing everything at scale. Once an app or platform seems to be proven, they can move in and do what they are best at: carpet-bomb the battlefield.
On the App Store today you will compete against CandyCrushes, who can buy out a massive amount of ad inventory, making CPIs super-cheap. You can still win with an all-new app idea, but it gets increasingly difficult to come up with something totally new that others can't copy in a week.
Or you can do what you as an indie company are best at: experiment with app ideas on all-new platforms.
- thenomad 11y agoWhich all-new platforms would you currently recommend?
- qznc 11y agoVR goggles, cars, TVs, smart watches. In that order.
- thenomad 11y agoTV as a platform? Seems like it's been around for a while. Or do you mean Smart TVs? I don't know much about the app ecosystem there if it exists at all.
- wimagguc 11y agoIt's not so much about how long the platform existed already: mobile phones and mobile apps were around long before iPhone and Android brought the real break-through. Timing is key, and though I think the time for VR, smart TV, IOT or wearables hasn't arrived yet, I do think that indie devs should keep their eyes open.