4 ms·
John Carmack did just this with Wolfenstein on the iPhone.
by dmaz 17y ago
John Carmack did just this with Wolfenstein on the iPhone.
- ido 17y agoAre you comparing Id to EA? Totally different corporate cultures.
- euccastro 17y agoNo, he's not. He's saying that if id did it it can be legally done.
- racy_rick 17y agoI'm sure it is a licensing issue. If they had agreements for the models or the sound files they'd have to pay those people. I think doom was released without the original sound files. Perhaps that was quake.
- pmjordan 17y agoI very much doubt that. Generally, either the publisher or (sometimes) the developer owns it all. In the case of EA, those entities are the same. I can't see EA open-sourcing anything, ever, though.
- euccastro 17y agoIt was not a licensing issue that prevented id game assets from being released. Carmack wanted to share the technology, the knowledge, so others could learn from it and improve on it. Letting people play doom/quake for free was not the purpose at all.
- Batsu 17y agoSince I wasn't sure what you were referring to, I looked it up. Wolfenstein 3D was ported to the iPhone and open sourced, then sometime later was put on the App Store. http://ve3d.ign.com/articles/news/45679/John-Carmack-Releases-Open-Source-Wolfenstein-iPhone-Port http://ve3d.ign.com/articles/news/45679/John-Carmack-Release...
- tedunangst 17y agoAre the Wolfenstein graphics and sound files freely available too?
- Luc 17y agoNo, the data files are copyright by Id. The game is still for sale, e.g. on the 3D Realms website.