3 ms·
Croteam makes awesome engines and awesome tools. Back in the Half Life/Quake 3 era when this game was originally released, it had by far the best tools for leve
by seliopou 11y ago
Croteam makes awesome engines and awesome tools. Back in the Half Life/Quake 3 era when this game was originally released, it had by far the best tools for level editing, modeling, and scripting. Glad to see The engine reborn as an open source project!
- dietrichepp 11y agoApparently, this trend continues. For Talos Principle, they programmed bots to solve the puzzles. These boys could learn how to solve puzzles by watching humans do it. They would then run the bots as an automated test suite to test if any of the puzzles were made impossible as a result of engine or level changes, and if there were any places where a bot could get stuck.