5 ms·
Former Oculus VP of Engineering Shows Long Range VR Tracking System
- leeoniya 11y agoI haven't yet tried a modern VR system, but that's some crazy low latency. I know Mr Carmack is all about low latency :)
- raus22 11y agohere is another low latency solution that also tracks rotation of the object: https://www.youtube.com/watch?v=p7IL0Gvux7U https://www.youtube.com/watch?v=p7IL0Gvux7U the Ishikawa Watanabe Laboratory have some crazy low latency setups 3D object rotation tracking demo: https://www.youtube.com/watch?v=rrvAHh3-4qU https://www.youtube.com/watch?v=rrvAHh3-4qU
- leeoniya 11y agothat second demo has considerable lag
- melling 11y agoLeap Motion's new SDK has also been getting positive reviews. http://blog.leapmotion.com/orion/ http://blog.leapmotion.com/orion/ It has taken several years but it looks like this technology might finally be ready for general commercial use. Hopefully, we can use it for more than gaming.
- dominotw 11y agoThat looks seriously amazing and its backwards compatible with original hardware. I wish I hadn't thrown out Leap Motion in garbage .
- wmkn 11y agoFrom the article I could not figure out how it determines the full XYZ position of the retro-reflective object. Clearly it is possible to determine the ray along which the retro-reflective object will be, but how does it determine its depth? I do not see the article mention anything about time-of-flight measurements for the laser or that you need a stereo setup that will triangulate the position. The article shortly mentions needing two retro-reflective objects to determine the XYZ. But do you then need two lasers, or does one laser quickly alternative between the two objects? Edit: just re-read the article. The idea is indeed to use two base stations or a second marker. That makes me wonder about the scalability of this solution. What about the typical HMD + 2 6DOF controller setup? 6 Base stations?
- deleted 11y ago[deleted]
- versteegen 11y agoI was wondering the same things. He said that adding a second marker would be easy, so I suppose the idea must be to alternate between the objects. Three markers and one base station ought to be enough to get 6DOF tracking, but of course a practical system will need many more to handle the user facing the other way, and that may not be practical.