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> PlayStation VR features a smaller field of view and lower-resolution screen than the Rift and Vive, for example (though Sony staff tout their unit's 120 Hz re
by Zikes 11y ago
> PlayStation VR features a smaller field of view and lower-resolution screen than the Rift and Vive, for example (though Sony staff tout their unit's 120 Hz refresh rate as an advantage).
The 120Hz refresh rate is not an advantage, because they use a frame doubling technique to accomplish it. They worded that carefully to tout the refresh rate vs FPS to obfuscate that difference. The games will run at 60fps but the headset will "upscale" to 120Hz. I've read and watched reviews saying this works out surprisingly well, but still doesn't hold up to 90+ real frames per second.