4 ms·
I'll have you know that your flash intro music was an unwelcome addition to the 3rd movement of Mahler's 2nd. Anyway, I looked at the site and my one impressio
by mynameishere 19y ago
I'll have you know that your flash intro music was an unwelcome addition to the 3rd movement of Mahler's 2nd.
Anyway, I looked at the site and my one impression was: Skepticism. I mean:
...will produce one winning entry to be a feature film in theaters. We'll also be casting the movie using the site.
I mean, I know nothing about the art of film production, but I think that casting is usually done through trade journals and auditions for a reason. Likewise, don't studios usually base ideas on more than, "That sounds good", and look into what kind of connections the filmmakers bring with them, their track records, etc?
And this:
You are competing for the chance to work on a professional feature film - either as an actor or a producer and originator.
Huh? Isn't the producer the guy who drives everything, puts up the dough, etc? How do you win that sort of thing in a contest?
Skepticism, that's all.
- daniel-cussen 19y agoIsn't there a way to disable sound from firefox by default?
- rms 19y agoThis works well in Windows, I haven't found a Linux equivalent though. http://virtuelvis.com/archives/2005/04/flashmute http://virtuelvis.com/archives/2005/04/flashmute
- jawngee 19y agoWell I could give you the marketing/PR spiel, but that's not my department. I see the competitions as being only a single aspect of the site, and we are all hoping it grows beyond a competition and more into a vehicle for getting really talented people produced and promoted. The vision for that particular component is really more of a virtual indie production company - but we all have to start somewhere and I think this is a pretty good way to start. It's not the only thing we do though. We've got three products in total. The professional networking product is still pretty infant, but we're obviously working on making that a value for indie talent and a means for them to network and get gigs - as well as provide tools for self promotion (for instance, the headshot generator does what many actors pay $400 or more for the exact same result). Our final product, the next to roll out, are a suite of production development/management tools for indie/web/amateur filmmakers/videographers. It allows you to take your pitches and manage them all the way through post-production. Producing for on-line is a growing market with different needs/goals than traditional film and we're aiming to help bolster it and become a hub for it. Hopefully, we'll get there. ps. I don't write PR, I write code. This is honestly how I feel about the entire project, otherwise I couldn't have sunk the crazy amount of hours I have into it. pss. sorry about the music ;)
- mynameishere 19y agoTo repeat myself: I know nothing about hollywood. It just seems like a really, really crusty enterprise. I remember Matt Groening talking about how hard it is to get any idea past the bureaucrats. Well, if big shots can't do it...who can? But then, maybe that's just an invitation for ventures like yours.
- DocSavage 19y agoI think you're building a very cool system for bringing film people together, but I ditto the skepticism about any mainstream film guarantees. Particularly since there's nothing about who you guys are in the "About" page.
- davidw 19y agoThe burgeoning hobbyist/amateur/online market sounds like a much more natural place to aim at than Hollywood, unless you guys have some ins somewhere. But then, I don't know anything about anything in that industry, so maybe I'm totally off.
- far33d 19y agoI think it's a great concept - the web and digital tools are making both distribution and production costs much cheaper. However, no one (well, not until now) has really been tackling the middlemen - producers, talent agencies, etc. that still cost way too much and create barriers to entry. Professional networking and casting assistance (crews and actors) has a lot of potential for growth. Great work getting together something I've been thinking a lot about but haven't actually worked on yet :)