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Games and graphics are the whole reason I started programming, but after 20 years of on and off game programming, I mostly agree with the article. The technical
by andywood 11y ago
Games and graphics are the whole reason I started programming, but after 20 years of on and off game programming, I mostly agree with the article. The technical details of how games and graphics work are very interesting, but the actual process of finishing a viable game is some degree of hellish nightmare. I can relate to the statement about being primarily a problem solver. There are tons of interesting problems in games, but they only make up a fraction of the necessary work. I've shipped a small number of both indie and studio titles, but it took me decades to admit that I'm primarily a problem solver, and probably not primarily a game-maker.