4 ms·
I've seen my fair share of compiler (and even assembler) bugs, but they were almost all in customised, proprietary compilers for game consoles. Those get nowher
by pmjordan 17y ago
I've seen my fair share of compiler (and even assembler) bugs, but they were almost all in customised, proprietary compilers for game consoles. Those get nowhere near the number of eyeballs that GCC does. 99 times out of a 100, weird bugs are my own stupid fault. The ratio is even higher for multithreaded code.