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Windows 10 Mobile is dead, 1.1% market share of all Windows Phone version in Q4 2015, see IDC: https://www.idc.com/getdoc.jsp?containerId=prUS40980416 https://w
by frik 11y ago
Windows 10 Mobile is dead, 1.1% market share of all Windows Phone version in Q4 2015, see IDC: https://www.idc.com/getdoc.jsp?containerId=prUS40980416 https://www.idc.com/getdoc.jsp?containerId=prUS40980416 (or a critical non-advertisement article http://www.theverge.com/2016/1/28/10864034/windows-phone-is-dead http://www.theverge.com/2016/1/28/10864034/windows-phone-is-... )
And what Microsoft does to force Windows 7 users to 10 is shaddy. Welcome to the old new Microsoft, with their evil tactics and nowadays also with software that spy's on you. So mean, shame on them. So sad, I really like Microsoft products from the 1995-2010 timeframe, and now have to replace all the legacy, though I have time until at least 2020.
- whitegrape 11y agoAs someone who only uses Windows for gaming, the only potential reason I have to upgrade to 10 is for DirectX 12. But with Vulkan, I don't even need that. I'm hoping that by the time security updates for 7 are ended sometime in the 2020s they'll have released a new OS that is actually worth upgrading to...
- randyrand 11y agoWill vulkan be able to run games that were coded with DX12? No. Youll still need windows 10 to run them. So im not sure how Vulkan makes you not need DX12. If youre developing games, sure. But as a gamer you have no way to make DX12 games run on vulkan.
- whitegrape 11y agoI think there's a misunderstanding here. Will OpenGl be able to run games that were coded in DX? No. Vulkan's existence means I don't need DX12, and I don't need Windows 10, because game devs that care about me (and my 35% brethren) will have a Vulkan port, in the same way that game devs that care about any other non-Windows platforms have an OpenGL port (or are already using an engine that does the porting for them). Technically you're right that Vulkan won't help me run a game that uses only DX12, I doubt there will be many of those games though because of many bad incentives to do that.
- pjmlp 11y agoI guess you missed the part that most AAA studios don't care about APIs just platform vendor support and tooling. The same things that make them prefer DX and games consoles, when given a choice. Of course with the amount of nice indie games, you are free to ignore those studios.